zondag 30 november 2008
Interactive Video Object Manipulation
Een project van Adobe samen met de University of Washington. Interactieve object manipulatie in een videobestand, heel indrukwekkend, met een paar klikken met de muis effecten bereiken die vaak uren kosten in programma's als adobe after effects!
Interactive Video Object Manipulation from Dan Goldman on Vimeo.
Interactive Video Object Manipulation from Dan Goldman on Vimeo.
maandag 3 november 2008
DoodleBuzz
DoodleBuzz is a new way to read the news through an experimental interface that allows you to create typographic maps of current news stories.
DoodleBuzz - work in progress from Brendan Dawes on Vimeo.
EDIT: And another news reading interface: Spectra Visual Newsreader
DoodleBuzz - work in progress from Brendan Dawes on Vimeo.
EDIT: And another news reading interface: Spectra Visual Newsreader
donderdag 30 oktober 2008
Microsoft Popfly
Popfly is the fun and easy way to build and share mashups, gadgets, and Web pages. It’s made up of online visual tools for building Web pages and mashups and a social network where you can host, share, rate, comment and even remix creations from other Popfly users.
I thought Pipes was already pretty cool, Popfly seems to take it to another level as you are able to create all kinds of stuff including games. The mashup editor looks good btw, have not tried to build a 'game' yet though. It seems to be really suited towards the non-technical user, i.e. the possibilities are maybe somewhat limited. But who knows you might be able to create a really great game :)
Overview of things that are possible
woensdag 8 oktober 2008
PowerRail
What started out as an assignment for the course Multimedia Authoring is now evolving more and more into a real usable product: Our (Timen and mine) PowerRail application. Driven by papervision3d and xml, our application delivers a versatile "railed" 3d presenting tool.
The main goal of our project is to create a way to present content of different natures, such as a educational presentation, a portfolio presentation or a 3d art exposition for example. We are still experimenting with different features to include in the program such as images, text, 3d models and video's. We have created some demo's to showcase the possibilities of our program.
We would appreciate it very much if you guys could take a look at it and maybe share some of your idea's / comments about this project with us!


http://www.power-rail.net
ps. Coming wednesday we are presenting powerrail at the Creative Interactive Computing Symposium in Twente, Hotel Drienerburght! Very exciting!
The main goal of our project is to create a way to present content of different natures, such as a educational presentation, a portfolio presentation or a 3d art exposition for example. We are still experimenting with different features to include in the program such as images, text, 3d models and video's. We have created some demo's to showcase the possibilities of our program.
We would appreciate it very much if you guys could take a look at it and maybe share some of your idea's / comments about this project with us!
http://www.power-rail.net
ps. Coming wednesday we are presenting powerrail at the Creative Interactive Computing Symposium in Twente, Hotel Drienerburght! Very exciting!
dinsdag 7 oktober 2008
SourceBinder
When I stumbled upon this I couldn't resist posting it here:
SourceBinder is (as they describe it on their site) "a node-based visual framework for easy prototyping and real-time tuning of Flash based visual applications."

For an example see here and be amazed....
The project is currently in private alpha, but their previous project FlashFilterLab seems like a previous version of SourceBinder.
SourceBinder is (as they describe it on their site) "a node-based visual framework for easy prototyping and real-time tuning of Flash based visual applications."
For an example see here and be amazed....
The project is currently in private alpha, but their previous project FlashFilterLab seems like a previous version of SourceBinder.
maandag 6 oktober 2008
Korsakow system
Today I was reading about The Moving Image Lab workshop from mediamatic and the tools they are planning to use. Apparently there is a free tool available to create interactive films:
The Korsakow System is an easy-to-use editing software which allows you to publish interactive films on- and offline.
Korsakow-Films are films with a twist
They are interactive - the viewer has influence on the film.They are rule-based - the author decides on the rules scenes relate to each other, he does not create a fixed order.
They are generative - the order of the scenes is calculated while the viewer looks at a Korsakow-project.
Korsakow-projects can only be viewed on a computer. They are delivered via internet-streaming, DVD-Rom or CD-Rom.
woensdag 1 oktober 2008
Yahoo Pipes
Maybe this is old news, but I wanted to show it to you anyway. Yahoo pipes:
If you want to know more about how to create pipes check out this video:
Pipes is a powerful composition tool to aggregate, manipulate, and mashup content from around the web.
If you want to know more about how to create pipes check out this video:
vrijdag 26 september 2008
Wario Land Shake It Ad
Very original advertisement for the Wii game "Wario Land Shake It". Highly recommended to watch!
http://nl.youtube.com/experiencewii
http://nl.youtube.com/experiencewii
woensdag 24 september 2008
Interactive comedy: 'The Act'
Recently I stumbled upon a recent example of an interactive video. The Act was supposed to be an arcade game, but (sadly) is unreleased. The gameplay basically consists of turning a knob (!) to influence what happens in a scene. The game features hand-drawn art by former Disney animators.
Anyway, you can view an example below:
Anyway, you can view an example below:
woensdag 17 september 2008
Animation
This is the video I was talking about earlier today:
The software I was trying to explain is Anime Studio Pro (how could I forget ;)
If you like you can also check out the other videos from Utrecht School of the Arts / Art, Media & Technology.
The software I was trying to explain is Anime Studio Pro (how could I forget ;)
If you like you can also check out the other videos from Utrecht School of the Arts / Art, Media & Technology.
dinsdag 9 september 2008
Interactive Video of a(-) typical Design Process / Brain Dump
Hey all,
It might well be the case that I will be there tomorrow, at MMA, due to some rescheduling of the appointment I had.
I just got to thinking about the suggestion AE made again, about creating an interactive video as a "Making of...". If I will be able to pick up a camera somewhere, and find some spare time, I'd like to try and make a "making of" the Broad Dikes videoclip (and just for you leechers, this has nothing to do with interaction between females).
Let's see what Friday will bring, as PV will brief us on an illustration and possibly animation job, as to know if I will have some time to work on the above.
Feeling the need to clear my head of all the different, but fun, stuff I am involved in, I might start posting on the blog more often. Lots of "if..."'s and "might..."'s!
Marek
It might well be the case that I will be there tomorrow, at MMA, due to some rescheduling of the appointment I had.
I just got to thinking about the suggestion AE made again, about creating an interactive video as a "Making of...". If I will be able to pick up a camera somewhere, and find some spare time, I'd like to try and make a "making of" the Broad Dikes videoclip (and just for you leechers, this has nothing to do with interaction between females).
Let's see what Friday will bring, as PV will brief us on an illustration and possibly animation job, as to know if I will have some time to work on the above.
Feeling the need to clear my head of all the different, but fun, stuff I am involved in, I might start posting on the blog more often. Lots of "if..."'s and "might..."'s!
Marek
maandag 1 september 2008
Wii mote as MIDI controller/music interface
Today I stumbled upon an article in Shook magazine that briefly mentioned the wii mote as a music software controller. Apparently the wii mote is an excellent way to control music software. I thought this might be interesting for the people experimenting with the wii mote at the VU. There are many sources available but here are some of the ones I found interesting:
Osculator + Kyma (background info here)
Osculator wii mote manual
Ableton Live + wii mote (there are many youtube videos actually about this subject)
Osculator + Kyma (background info here)
Osculator wii mote manual
Ableton Live + wii mote (there are many youtube videos actually about this subject)
dinsdag 5 augustus 2008
woensdag 4 juni 2008
Interactive Video on YouTube?
Finally, a blog post! This video claims to be the first interactive video on YouTube:
http://www.youtube.com/watch?v=tbEei0I3kMQ
It uses what has been dubbed "annotations" (which is a strange name from my point of view), as described on http://www.google.com/support/youtube/bin/answer.py?answer=92710.
Cheers,
Marek
P.S. Am I the only one getting the feeling the ICQ folks must have had when MSN came up with Messenger? :-)
http://www.youtube.com/watch?v=tbEei0I3kMQ
It uses what has been dubbed "annotations" (which is a strange name from my point of view), as described on http://www.google.com/support/youtube/bin/answer.py?answer=92710.
Cheers,
Marek
P.S. Am I the only one getting the feeling the ICQ folks must have had when MSN came up with Messenger? :-)
donderdag 24 april 2008
Adobe TV
This may be a little off-topic, but since you are also doing video productions and whatnot this might be interesting. Steve Homes shows how to create a 3D scene from a (flat) photoshop file in after effects. Also in the same scene, instead of using the particle system he uses dots (from a font) to create the effect of fireflies flying around. I think this is very cool, especially the 3d scene and the light/shadows. There are also other videos on the site that show new creative techniques. Enjoy.
woensdag 9 april 2008
Balance of the Planet
For the last few days I've been reading some articles about serious games and I came across a game called "Balance of the Planet". It reminded me of the initial Clima Futura idea. Check out the guy who made the game back in the early 90's:
Also a remake of the game is being developed. I tried this remake and it's actually quite boring, but all the formulas being used might be interesting.
Also a remake of the game is being developed. I tried this remake and it's actually quite boring, but all the formulas being used might be interesting.
dinsdag 8 april 2008
Physical Exercise?
Switching to English, I'll really try to stop posting this much, at least for now. Two nice examples of a fun, easy-to-use and possibly educational (rather simple) way of introducing physics and related solutions to problems:
Crayon Physics (Deluxe)
Website: http://kloonigames.com/crayon/
Example video: http://www.youtube.com/watch?v=QsTqspnvAaI
Phun - The 2D Physics Sandbox (thanks Steve!)
Website: http://phun.cs.umu.se/wiki
Example video: http://www.youtube.com/watch?v=0H5g9VS0ENM
Godspeed,
Marek
Crayon Physics (Deluxe)
Website: http://kloonigames.com/crayon/
Example video: http://www.youtube.com/watch?v=QsTqspnvAaI
Phun - The 2D Physics Sandbox (thanks Steve!)
Website: http://phun.cs.umu.se/wiki
Example video: http://www.youtube.com/watch?v=0H5g9VS0ENM
Godspeed,
Marek
maandag 7 april 2008
dinsdag 18 maart 2008
I do (not?) believe in Global Warming
Hey allemaal,
Het volgende filmpje behoeft, lijkt mij, geen commentaar:
http://www.youtube.com/watch?v=hkayHv1nuoM
Groetjes, en voor sommigen van jullie, tot morgen,
Marek
Het volgende filmpje behoeft, lijkt mij, geen commentaar:
http://www.youtube.com/watch?v=hkayHv1nuoM
Groetjes, en voor sommigen van jullie, tot morgen,
Marek
donderdag 13 maart 2008
Interessant nieuws: Youtube stelt zijn database open
AMSTERDAM - Gebruikers van Youtube zijn niet langer gebonden aan de mediaspeler die de populaire videosite aanbiedt. Het bedrijf heeft zijn platform opengesteld voor websitebouwers, die rechtstreeks kunnen putten uit de database van Youtube. Zo kunnen ze hun eigen videosite bouwen.
http://www.nu.nl/news.jsp?n=1476195&c=54&rss
--> Dit is erg interessant voor het maken van een (interactieve) video-website, omdat het nieuwe mogelijkheden biedt voor het opslaan van video's bij YouTube (zonder de player te hoeven embedden).
De API's bevinden zich hier: http://code.google.com/apis/youtube/overview.html
http://www.nu.nl/news.jsp?n=1476195&c=54&rss
--> Dit is erg interessant voor het maken van een (interactieve) video-website, omdat het nieuwe mogelijkheden biedt voor het opslaan van video's bij YouTube (zonder de player te hoeven embedden).
De API's bevinden zich hier: http://code.google.com/apis/youtube/overview.html
dinsdag 11 maart 2008
Braindump continued...
Hey,
Nog twee voorbeelden, de eerste speciaal voor Winoe:
Japandering: http://www.youtube.com/watch?v=3Zb6fKHYCwA&feature=dir
Tormenting Telemarketeers (vooral wat betreft animatie): http://www.youtube.com/watch?v=kAwnJDWF3Mc&feature=dir
En dan, de clip die ik voor Visual Design heb rondgestuurd vorige week, en graag bij IMM ook wil laten zien; mijn favoriete user-created muziek video:
Venetian Snares - Szamar Madar: http://www.youtube.com/watch?v=8rjyVF6a4xo
Groetjes, en tot snel,
Marek
Nog twee voorbeelden, de eerste speciaal voor Winoe:
Japandering: http://www.youtube.com/watch?v=3Zb6fKHYCwA&feature=dir
Tormenting Telemarketeers (vooral wat betreft animatie): http://www.youtube.com/watch?v=kAwnJDWF3Mc&feature=dir
En dan, de clip die ik voor Visual Design heb rondgestuurd vorige week, en graag bij IMM ook wil laten zien; mijn favoriete user-created muziek video:
Venetian Snares - Szamar Madar: http://www.youtube.com/watch?v=8rjyVF6a4xo
Groetjes, en tot snel,
Marek
Inspiranimatie
...klinkt als respiratie, en transpiratie.
Hey allemaal,
Bij deze, op verzoek wat links naar materiaal dat (een aantal) van ons kan helpen bij de animatie-opdracht. Soms schik ik wakker en vraag me af hoe we dit gaan redden, danweer realiseer ik me dat dit voor een aantal van ons (weer!) iets is waar ons hart ligt, en wat we dus hoe dan ook tot een goed einde gaan brengen.
Dus bij deze, ter inspiratie (!), en om mijn interesses te delen:
Wojtek Wawszczyk, Drzazga (Splinter): http://www.youtube.com/watch?v=XDXzpoJJgU0&feature=related
Wojtek Wawszczyk, Headless: http://www.youtube.com/watch?v=kTrFsWgI-6g&feature=related
Jan Lenica, Dom (House): http://www.youtube.com/watch?v=p9M8AkOYyTU
Jan Lenica, Labirynt (The Labyrinth), Deel 1/2: http://www.youtube.com/watch?v=K1cZiyO-No4
(En natuurlijk) Terry Gilliam, Storytime: http://www.youtube.com/watch?v=6KUqHzk26kI
Thies Baert, Underground: http://www.youtube.com/watch?v=DZwTs2U70zc
Brian Gubicza, Goobeetsa.com: http://goobeetsa.com/
Groetjes,
Marek
Hey allemaal,
Bij deze, op verzoek wat links naar materiaal dat (een aantal) van ons kan helpen bij de animatie-opdracht. Soms schik ik wakker en vraag me af hoe we dit gaan redden, danweer realiseer ik me dat dit voor een aantal van ons (weer!) iets is waar ons hart ligt, en wat we dus hoe dan ook tot een goed einde gaan brengen.
Dus bij deze, ter inspiratie (!), en om mijn interesses te delen:
Wojtek Wawszczyk, Drzazga (Splinter): http://www.youtube.com/watch?v=XDXzpoJJgU0&feature=related
Wojtek Wawszczyk, Headless: http://www.youtube.com/watch?v=kTrFsWgI-6g&feature=related
Jan Lenica, Dom (House): http://www.youtube.com/watch?v=p9M8AkOYyTU
Jan Lenica, Labirynt (The Labyrinth), Deel 1/2: http://www.youtube.com/watch?v=K1cZiyO-No4
(En natuurlijk) Terry Gilliam, Storytime: http://www.youtube.com/watch?v=6KUqHzk26kI
Thies Baert, Underground: http://www.youtube.com/watch?v=DZwTs2U70zc
Brian Gubicza, Goobeetsa.com: http://goobeetsa.com/
Groetjes,
Marek
donderdag 6 maart 2008
Flex 3 SDK now available
The Flex 3 SDK has been officially released:
Flex 3.0 SDK (zip file)
http://download.macromedia.com/pub/flex/sdk/flex_sdk_3.zip
Flex 3 documentation (zip file)
http://livedocs.adobe.com/flex/3/flex3_documentation.zip
Flex 3.0 SDK (zip file)
http://download.macromedia.com/pub/flex/sdk/flex_sdk_3.zip
Flex 3 documentation (zip file)
http://livedocs.adobe.com/flex/3/flex3_documentation.zip
dinsdag 4 maart 2008
Prodigize this?
Hey,
Ter ontspanning na de gedachtenwisselingen van vandaag, en in lijn met de "-ize this"-gedachte:
http://www.youtube.com/watch?v=-COGNOY3Nic
In het slechtste geval luister je goede muziek (statement detected, spam me maar).
Dank voor de heldere uiteenzettingen vandaag, en tot snel,
Marek
Ter ontspanning na de gedachtenwisselingen van vandaag, en in lijn met de "-ize this"-gedachte:
http://www.youtube.com/watch?v=-COGNOY3Nic
In het slechtste geval luister je goede muziek (statement detected, spam me maar).
Dank voor de heldere uiteenzettingen vandaag, en tot snel,
Marek
maandag 3 maart 2008
Serious Games Taxonomy
Ben Sawyer en Peter Smith hebben op de Serious Games Summit GDC een presentatie gehouden over een Serious Games Taxonomy.
De .pdf van de presentatie is hier te vinden: http://www.dmill.com/presentations/serious-games-taxonomy-2008.pdf
In this presentation, Sawyer and Smith will present a complete overview of their Serious Games Taxonomy 1.0, providing not only a stronger definition of the serious games field, but also presenting a platform upon which to drive further activity and understanding of serious games, including market opportunities, research requirements, advocacy, criticism, and more. Feedback from the audience will be used to drive refinements to the work prior to publishing it formally.
De .pdf van de presentatie is hier te vinden: http://www.dmill.com/presentations/serious-games-taxonomy-2008.pdf
Story and Simulations for Serious Games
Vandaag kwam ik dit boek tegen:
Story and Simulations for Serious Games: Tales from the Trenches
Misschien is het bruikbaar bij het maken van een goed verhaal voor Clima Futura (als daar nog behoefte aan is). Hieronder staat de beschrijving.
Story and Simulations for Serious Games: Tales from the Trenches
Misschien is het bruikbaar bij het maken van een goed verhaal voor Clima Futura (als daar nog behoefte aan is). Hieronder staat de beschrijving.
How to create a simulation where participants have a sense of freedom and personal control while still maintaining the structure necessary for an effective story is a difficult task indeed. This book examines how to create an engaging, effective story (necessary to teach participants), while relating practical considerations of building a simulation. It also looks at stories as classic ways of teaching and gathering knowledge and considers other theories of interactive narrative design such as synthetic story creation and management and participant-generated story experiences. It also discusses enabling technologies in artificial intelligence, synthetic characters design and development, speech recognition technology, 3D modelling, and the future of story-driven games. Story Driven Simulations reviews the existing efforts in this field as well as focusing on the recent efforts of Paramount Pictures and The Institute for Creative Technologies at the University of Southern California, where this expert author team created successful simulations for the U.S. Army, Department of Defense, as well as other educational simulations.
*Learn to create a new kind of gaming experience that will broaden the audience for entertainment games and simulations by engaging game users at an emotional rather than a purely visceral level.
*Learn to engage players in more memorable, effective experiences that can deal with far more complex and demanding skills such as management, leadership and crisis decision-making.
*Features a unique mix of theory and application providing practical advice using real-world examples from recent military research and development projects
vrijdag 29 februari 2008
360 Panorama links
Hey allemaal, 4 email accounts later, kan ik nu toch eindelijk inloggen en posten.
Bij deze een aantal (afwijkende) links over 360 Panorama's, mogelijk handig voor het Rotterdam project:
http://blog.makemepulse.com/2007/06/28/tutorial-simple-360-panorama-with-papervision-in-as2/
http://modern-carpentry.com/talk/?p=16
http://blog.flexcommunity.net/?p=22
http://www.sephiroth.it/weblog/archives/2007/03/panoramic_360_with_papervision3d.php
http://cubicvr.popforge.de/
http://gardengnomesoftware.com/
Groet,
Marek
Bij deze een aantal (afwijkende) links over 360 Panorama's, mogelijk handig voor het Rotterdam project:
http://blog.makemepulse.com/2007/06/28/tutorial-simple-360-panorama-with-papervision-in-as2/
http://modern-carpentry.com/talk/?p=16
http://blog.flexcommunity.net/?p=22
http://www.sephiroth.it/weblog/archives/2007/03/panoramic_360_with_papervision3d.php
http://cubicvr.popforge.de/
http://gardengnomesoftware.com/
Groet,
Marek
dinsdag 26 februari 2008
vrijdag 15 februari 2008
Rechtenvrije video / audio
Ik post even wat andersoortige links, namelijk websites waar (meestal) rechtenvrij materiaal te vinden is. Handig voor video & audio, als je geen rechtenproblemen wilt riskeren (alhoewel voor commercieel gebruik soms toestemming nodig is of de maker genoemd moet worden).
Video material
-http://www.archive.org (different licenses)
Music
-http://incompetech.com/m/c/royalty-free/ (Creative Commons; attribution / if uncredited ~$20 per track)
-http://www.simuze.nl (Creative Commons, verschillende licenties)
-http://www.musopen.com/view.php (Public domain / attribution for commercial use)
-http://www.loganlproductions.com/pmp.html/ (Creative Commons; attribution)
-http://www.sonnyboo.com/music/music.htm
-http://www.ghostnotes.blogspot.com/ (Permission needed)
-http://www.royaltyfreemusic.com/free.html (non-profit use, attribution)
-http://www.openmusicarchive.org/
Sound Effects
-http://frogstar.com/wav/effects.asp
-http://www.grsites.com/sounds/ (Irritante popups, veel SoundFX)
-http://xiwav.free.fr/Samples/ (Samples)
-http://freesound.iua.upf.edu/ (Samples) - thanks Marek
Photos
-http://www.sxc.hu/ (registratie nodig) - thanks Wouter
Video material
-http://www.archive.org (different licenses)
Music
-http://incompetech.com/m/c/royalty-free/ (Creative Commons; attribution / if uncredited ~$20 per track)
-http://www.simuze.nl (Creative Commons, verschillende licenties)
-http://www.musopen.com/view.php (Public domain / attribution for commercial use)
-http://www.loganlproductions.com/pmp.html/ (Creative Commons; attribution)
-http://www.sonnyboo.com/music/music.htm
-http://www.ghostnotes.blogspot.com/ (Permission needed)
-http://www.royaltyfreemusic.com/free.html (non-profit use, attribution)
-http://www.openmusicarchive.org/
Sound Effects
-http://frogstar.com/wav/effects.asp
-http://www.grsites.com/sounds/ (Irritante popups, veel SoundFX)
-http://xiwav.free.fr/Samples/ (Samples)
-http://freesound.iua.upf.edu/ (Samples) - thanks Marek
Photos
-http://www.sxc.hu/ (registratie nodig) - thanks Wouter
Heel veel links
Goeie dag heren,Hierbij mijn eerste bericht. Ik heb hieronder een aantal links vermeldt die zeker de moeite waard zijn om te checken. Veel plezier met ze, en tot snel partners.
- www.gotoandlearn.com - bevat allerlei interessante videotutorials
- fleksray.org - flex componenten, skins, etc
- flexbox.mrinalwadhwa.com - nog meer flexcomponenten
- dougmccune.com/blog/2007/11/03/coverflow-flex-component/ - coverflow source
- www.noob.us/entertainment/amazing-digital-surround-sound-virtual-barbershop/ - echte 3d sound, je moet het wel met oordopjes beluisteren
- www.jamesward.org - adobe data service goeroe
- labs.adobe.com/wiki/index.php/Thermo - adobe Thermo
- bugs.adobe.com/jira/secure/Dashboard.jspa - adobe bug system
- flex.org - adobe blog, voor posten van projecten
- blogs.adobe.com/collabmethods/2007/10/wow_what_a_great_turn_out.html - video presentation van adobe hosted services
- blogs.adobe.com/collabmethods/ - collaborative methods blog
Hopelijk hebben jullie er iets aan, en mocht ik nog andere interessante dingen tegen komen zet ik ze op het blog. Succes.
Greetz,
Steve
maandag 28 januari 2008
Gaming/learning symposium
Om de radiostilte hier maar weer eens te verbreken:
http://www.ugame-ulearn.com/nl/index.html
Misschien een interessant symposium over gaming & learning... (in Delft)
http://www.ugame-ulearn.com/nl/index.html
Misschien een interessant symposium over gaming & learning... (in Delft)
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